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Tf2 Update Incoming January 27, 2015

Today, 01:30 PM

Posted by AethWolf in Team Fortress 2
We're working on a mandatory update for TF2. We should have it ready soon.


We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2595018.



- Fixed a client crash related to Spies disguising as players and then switching their disguise weapon
- Fixed a bug related to overhead icons disappearing (Nemesis, Dueling Partner, Powerups, Coach/Student)
- Fixed wrapped Giftapult packages not having the "Deliver Gift" option in the context menu
- Fixed some taunt sound effects that were clipping the character lines
- Fixed a bug with Dead Ringer cloak meter being lowered to 40% after Super Armor duration ends when cloak was extended via pickups or the L'Etranger
- Removed the promo restrictions from the Brimstone
- Added TF2Connexion Season 14 tournament medals
- Updated the localization files
- Mannpower mode changes:
- New temporary powerup - Uber. Respawns at 1/3rd the speed of Crit powerup
- Fixed some bugs that would cause powerups to stop spawning
- Fixed the Action Slot key behaving different for the grapple hook depending on the setting for hud_fastswitch
- Powerup changes:
- Vampire: Flamethrower and Minigun return 80% of damage back as health instead of 100%
- Warlock: Added 25% damage resistance. 100% of sentry damage is now reflected back to the sentry
- Vampire and Warlock max health buffs are now additive (+80hp and +100hp) instead of multiplicative (x1.4 and x1.5)
- Haste: Sticky bomb arm time reduced
- Precision and Haste: Sniper rifles now have quicker damage ramp-up and re-zoom after shooting
- Precision: Sniper rifles now have double damage. Increased blast weapon clip size by 50%
- Scoring Support
- Capture flag: +20 points
- Return team flag: +4 points
- Kill an enemy who is carrying a powerup: +1 point
- Flag mechanics
- Captured flags now take 12 seconds to re-emerge from the ground so they can't be stolen again right away

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15 views · 1 replies ( Last reply by LegendaryR'QA )



Today, 03:07 AM

Posted by Dusty in Oats





46 views · 5 replies ( Last reply by Honk )


Inter-Ponyfortress Gaming League

Yesterday, 10:05 PM

So I set up a steam group for help with keeping information and announcing tournaments. This is not a complete migration to the steam group as signups will still be handled on the forums as well as some other things. I have already sent invites to everyone on my friends list ( unless they are in a match at the time of this post) but the group is open to everyone.  If you are interested in future tournaments make sure to join the group.




93 views · 8 replies ( Last reply by CircuitBreaker )

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